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readme.txt
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2005-03-30
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README.TXT for CyberMotion 3D-Designer v.10.01
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Welcome to CyberMotion 3D-Designer v.10.01.
This page will give only a short summary of all new and updated features of the
new 10.0 program version. Use the help manual, chapter "What's new in version
10.0", for a more detailed description and a quick and easy guide to all
changed and new topics.
In addition registered users can download a printable PDF-version of the manual
from our download page at www.3d-designer.com.
New Features in v.10.0:
---------------------------------------------------------------------------
Animation
- Work on a project is now divided into Modeling Mode and Animation Mode
- Hierarchy-Independent Animation
- Character Animation using the Skin and Bones technique
Animation Editor
- Separate timelines (tracks) for all objects and features that can be animated
- Cut, Copy, Paste - Animation sequences can be cut, copied and pasted to and
from the clipboard
- Relative Copy of movements from object to object
- Multi Paste for animation loops
- Editable Duration of Animation
- A selected frame range in a timeline can now be moved freely with the mouse
- Acceleration between keyframes can now be controlled for all individual tracks
- A separate Undo/Redo-function undos all operations in the animation editor
- Field Rendering for interlaced video
Navigation Bar
- The navigation bar is now accessible only in Animation Mode
- The button to call up the animation editor has been integrated into the
navigation bar
- A new slider is provided with which you can scroll through the animation
- New record button for manual creation of keys
- New buttons are provided to force key generation for additional tracks and/or
objects in a hierarchy
Work Modes
- World dimensions are expanded to 2^24 = 16,772,216 units
- Work on a project is now divided in Modeling Mode and Animation Mode
- Objects can be moved (scaled or rotated) with or without their movement paths
- Group Objects are used to group together a number of objects
- New snap functions will facilitate the positioning of the objects in the scene
- Use the mouse wheel to zoom in and out of viewport- and camera windows
- The window-detail can be moved now in any work mode with the mouse (press
left and right mouse buttons simultaneously)
- You can grab crosshairs now at the center arrows to move them around
- The undo and redo functions have been optimized
- Many more new and revised functions (see following detailed description)
Viewport Render Engine
- The CyberMotion viewport render engine has been revised and optimized,
transparencies are now also shown in the viewport windows
Raytracing Render Engine
- Up to 250% faster rendering of complex scenes containing high resolution
models
Background
- Rainbows
- Clouds - Condensation Trails
- Weather machine - A post processing particle effect simulates rain (stripes)
or snowflakes or, e.g., floating particles in the water.
- The starfield generator has now been integrated into the atmospheric background
model - star intensities can be animated
Material
- The Texture Blur function blurs procedural texture patterns with increasing
distance to reduce noise in the distance
- Mip-Mapping generates additional bitmaps resized and filtered to lower resolutions
to reduce texture noise from bitmaps in the distance
- Bitmaps can now be tiled with a given number of repetitions
and
- New visual project library for the project managment
- You can change now the root folder for libraries
- Drag and drop of CyberMotion project files directly from the Windows Explorer
- Lensflares with rainbow effect
- New shortcuts for all important dialogs are provided
- Customize Dialog - a new dialog for general program settings
- Object Selection Dialog - Double clicking on a plus folder icon will expand the
whole selected hierarchy branch
- More precise and logical object selection in viewport windows
- Still pictures in Animation Mode are rendered now with all effects incl. particles
and motion blur